Every 10-20 waves the testing area has a different look. More background changes as levels increase. Combines both weapon damage and effects, or replaces them with something entirely. Examples: Fireball + Cabbage = Irish Special, Cannon Ball + Plasma Blot = Space Pirate. Green becomes the new base starting point for upgrades. Ultimate Science that removes gray weapons/mods. ONE slot next to Undesired labeled: I ABSOLUTELY DON'T WANT TO SEE THIS MOD. (I'd pay for this as a future DLC to support ongoing game development.) Monkey tail on the wooden barrel, metal barrel turns into a can of raid bug spray, cannon ball gets a pirate hat and says "ARG" instead of displaying damage numbers, Electric Boogaloo turns into a mini space ship, ect. Additional research for bonus flat damage/effects. We are sorry for the super annoying bug and hope you still can and could enjoy our game.After almost 50 hrs of Weapons Testing for Science, here are a few suggestions I've thought up while watching bugs die: You will have to manually delete each one following the instructions on this page: Professor Scientist's Weapons Testing Facilityįrom there you can delete all folders if you want a complete fresh start, or if you just wish to get your steam save file deleted, do so by deleting the folder with a long string of numbers.Īchievements on the other hand are a bit more of a chore. %APPDATA%\.\LocalLow\Cool Smithy Games\Dr. Resetting the save is quite simple open your file browser, click on the search bar and paste in the following: Save reset and achievement removal is not something that is being added in the immediate future but here are the ways to do it manually if you wish to do so. Thank you for the information we have now patched that hole and no-one else will be hit by this. We are sorry, there was an unfortunate mixup in our save manager and it didn't reset the gun progress properly.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |